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ExceptionUtility.h from osgDesigner at Krugle


Show ExceptionUtility.h syntax highlighted

#ifndef __EXCEPTIONUTILITY_H__
#define __EXCEPTIONUTILITY_H__ 1


#include <osg/Notify>

#include <osgIntrospectionToolKit/Export.h>
#include <osgIntrospection/Exceptions>

namespace osgIntrospectionToolKit
{
    class OSGINTROSPECTIONTOOLKIT_EXPORT ExceptionUtility
    {
        public:
        	
            static void report(osg::NotifySeverity level, osgIntrospection::Exception& ex, std::string msg);
    };

}

#endif // ** __EXCEPTIONUTILITY_H__ ** //




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osgDesigner

osgDesigner is a graphical tool used to modify an OpenSceneGraph (OSG) scene using the osgIntrospection framework. OpenSceneGraph developpers will be able to extend osgDesigner at need using (editor | render | osgIntrospection wrapper) plugin system.

Project homepage: http://sourceforge.net/projects/osgdesigner
Programming language(s): C++,Shell Script
License: other

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  CIndexedItemLink.h
  CPropertyExtractor.h
  CReflectedInstance.h
  CReflectedPointer.h
  CReflectedRefPointer.h
  CReflectedValueLinkExtractor.h
  CValueTree.h
  CValueTreeFunctor.h
  CValueTreeModifier.h
  CommonStdType.h
  ControlList.h
  ExceptionUtility.h
  Export.h
  IGraph.h
  IReflectedValue.h
  IReflectedValueLink.h
  SMemoryManager.h
  STypeGraph.h
  SWrapperManager.h
  signalslib.hpp